· Sliding tile puzzle
2048: Play Online in Browser (No Download, Free Lightweight HTML5)
Merge matching tiles until the board fills up. Four seconds to learn, months to get good at.
Tagged
Everything on GamerzGeek filed under “open source”.
· Sliding tile puzzle
Merge matching tiles until the board fills up. Four seconds to learn, months to get good at.
· Browser emulation
Embed classic MS-DOS games into your website using JS-DOS v8 and WebAssembly. Step-by-step bundle packaging, audio buffer tuning, and IndexedDB save state persistence.
· Open source
A pure CSS game has no JavaScript at all — state lives in checkboxes and the whole thing is a constraint puzzle. A vanilla JS game has no framework. Both are worth playing for different reasons.
· Game development
In-depth architectural comparison of Raylib and Godot 4 for 2D indie retro games. Real-world WebAssembly payload benchmarks, cold boot latency, and engine overhead.
· Open source
Traditional roguelikes are the least monetised genre in games, and one of them has been playable in a browser tab for years. Here is what to play and the four checks that expose a free-to-play trap.
· Web Browser / Linux
A comprehensive review of Shattered Pixel Dungeon. Deep dive into turn-based mechanical clarity, zero pay-to-win design, and how to play it in your web browser.
· Open source
OpenTTD, OpenRA, Mindustry and Cataclysm-DDA are four of the most-starred game projects on GitHub. Three are engine reimplementations that need something from you. Here is the licence and the catch for each.
· Arcade puzzle
Spin the hexagon, catch the falling blocks, clear them in threes. Runs last about ninety seconds and feel like thirty.
· Game development
Godot, Defold, Phaser, KAPLAY and Raylib all promise a game by Sunday. They are not interchangeable. Here is what each one is genuinely fast at, and where each will waste your weekend.
· Open source
One of these is open source and free. The other is closed source and costs $14.99. Both are excellent, and the right pick depends on whether you want to publish or to own your toolchain.
· Logic and deduction
The deduction game you already know, with a board you can resize and five emoji sets to read it in.
· Browser emulation
EmulatorJS, js-dos, v86, Ruffle and noclip.website are lumped together as browser emulators, but they do four different jobs. Here is what each is, what it costs you, and one that declares no licence at all.
· Arcade shooter
Rotate, thrust, shoot. The vector arcade classic, rebuilt on canvas with the physics and inertia intact.
· Side-scrolling platformer
A tiny, honest platformer that exists to show how platformers work. The level is short; the engine is the exhibit.